Geek Citadel Reviews – Castlevania: Lords Of Shadow 2

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It’s been a few years since the events of Castlevania: Lords of Shadow, Gabriel is no longer the power vampire that he once was and here in Lords Of Shadow 2 there are people…including his own son Alucard who are seeking his destruction. To be honest, if I were in his shoes, I would just die without putting up a fight. I’m not Dracula however and I am controlling him as he goes about his duty of killing the evil spawns of satans army as you try to regain your strength to fight the big man.

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Story wise, I am not into as much as I thought I would be. I’m a fan of redemption stories…but usually when a lush green field with lines on it is involved. I have gone through many stories about redemption in games but this one just didn’t stand out as much compared to the rest. This story also suffers from sometimes cheesy dialogue or cliched catchphrases, there were also some scenes during the story that made me second guess what the hell I was watching (excuse my french if you think “Hell” is bad language) or playing. All in all, the story was okay from my perspective, but I would have liked to see a more well written story.

Excuse me if I sound a bit jaded here, but I have an Xbox One. Visually for a last-gen game, this game looks pretty darn good. Like I said, I’ve been stuck on my next-gen console so I’m used to the updated graphics by now. The cutscenes were well done and when you get into gameplay there isn’t a huge leap from good to okay graphics. Environments look great and so does the player and NPC models. Speaking of gameplay, it’s not that much different from the first game. You use Square for your light attacks and Triangle for your heavy attacks, pretty simple and they have some pretty cool combos that go along with each button press. You won’t find yourself getting stuck too much and everything just flows once you get going.

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Overall, Castlevania: Lords of Shadow 2 is well worth a rent for fans of the franchise. I don’t think the story hold enough weight for players to spend $60 + tax on, even though throughout the game you can unlock a lot of concept art from the game. I’m sure you just want to kill things and move on…that’s exactly what you should do with this game.

*This game was provided by the publisher for review*